Why do you like zelda




















Well, that's exactly what you've signed up for when you start this old-school dungeon crawler from Digital Sun. Sure, this game is more akin to the 2-D Zelda games of old than Breath Of The Wild , but it's hard not to obsess over the plucky protagonist Will and his quest to find true adventure.

This title is hard, creative, and tells a heartwarming story about wholehearted ambition. There may not be prophecies or princesses involved, but the swordplay and story should help with Breath of the Wild withdrawals.

Additionally, now is the perfect time for players to try it out if they haven't already, as it will get them in the mood for the next season of Netflix's The Witcher, which is due to release next year. For anyone who is a fan of Breath of the Wild' s expansive world, fantasy creatures, and intriguing storyline, The Witcher 3 is a great game to play. He has been cursed with old age by a witch with entitlement issues and must set out on an adventure to clean some gems and get his hotter, younger body back into circulation.

This journey is actually quite fun, and it entails quite a lot of platform jumping, shield bashing, and boss outsmarting. The puzzles may be in short supply, and nothing about this experience is groundbreaking, but it is a lighthearted adventure with no shortage of fun or unique level design. And hey, Galad wears green and has a shield. There's never been a better time to hop into the shoes or paws of the Japanese Sun Goddess Amaterasu and "brush up" on some 3D action-adventure.

This Nintendo Switch port of Capcom 's classic is definitively the best version of the game, and the pairing of the white wolf and black brush has never been more fun. At first glance, Okami may feel like it can be beaten surprisingly fast. But it soon becomes very clear that this is a long and epic adventure with both a winding narrative and a surprisingly expansive world.

Playing as a divine wolf painting her way through a stylish take on Japan may not seem like a solid comparison to Breath of the Wild , but once fans start playing it, it's hard to find anything to complain about.

A Short Hike might not initially seem like the most obvious selection for games like The Legend of Zelda: Breath of the Wild , largely due to its short length, far smaller world, and lack of combat.

This game follows a bird as she travels up a park trail towards its peak where she hopes to get reception for her phone. The process of getting there is left at the player's discretion. This freedom is what links A Short Hike to Breath of the Wild , and both games are very much about the journey and not the destination. People who enjoy diving into Hyrule just for the sake of exploration and traversal will probably love A Short Hike.

Horizon Zero Dawn takes players and drops them into a post-apocalyptic Earth where humans seemed to have forgotten to save their progress at about a. The flora and fauna apparently missed the memo, however, as humans must face off against giant mechanical beasts that are just out and about, and the world bears more than a few scars from humanity's fall from dominance.

Guerilla Games' open-world action RPG is also known for several other things, mainly: a fleshed-out heroine , difficulty, and robot dinosaurs.

It's massive, aggressive, unforgiving, and ultra compelling, and while this take on the distant future doesn't feel at all like Hyrule, the addicting gameplay and profound story definitely do. Another title that feels a lot more like Link's Awakening than Link awakening at the beginning of Breath of the Wild , this game asks "what if" Zelda quits waiting around for Link and decides to do the darn thing herself. Indeed, Castle Pixel's tale is brimming with girl power, as it tells the story of a King that has been cursed into a deep sleep by his evil brother and a newly adorned knight named Lily who takes up arms to save the kingdom.

This game is a classic RPG in feeling, sound, and 8-bit pixel glory, but it is much more modern in its expansive open world and cheeky nods to recent games. It's a fresh new take on a familiar vibe and may cause players to stop counting the days until Breath of the Wild 2 while they enjoy a nostalgic blast of retro sounds and simple sword slashing.

The first and main reason to play this game is the genius pun in the title. It's just glorious. Another reason is the game's unique blend of RPG elements, massive world, and incredibly fun boss fights. Those are also glorious. But if all this glory wasn't enough, the reincarnation of death's journey also packs in an incredible amount of DLC to expand upon the already epic journey from This M-rated adventure was also one of the first 3D games to warrant the description of " Zelda -like," it features a God Of War -esque slash and stomp combat system, and there is quite a lot of ground to be explored.

Or you'll figure out a way to get to the top of that mountain peak. And, without fail — time and time again — "Breath of the Wild" rewards that tenacity. In those moments of triumph, the game's designers are nodding at the player — as if to say, "We see you! Thank you for caring enough to go through with that!

Here is your reward! After an initial starting area, where Link is equipped with several tools "runes" that serve as the base for much of the game's puzzle solving, you're free to go wherever you want. Think you're tough enough to take on the game's final boss, Ganon?

Go right for him. He's in Hyrule Castle, which you can get to immediately — if you survive the walk there. Or perhaps you'd like to take a break from the game's many quests to just explore the massive world of Hyrule?

Go for it! There's a ton of stuff to see and do. This is a game that rewards exploration of its massive world. Much like "Breath of the Wild" encourages exploration and discovery, it rewards your interest in its characters. Towns full of people dot the landscape, each citizen ready to chat.

Some have missions, but many just have a silly story to tell or a song to sing. It's a classic trope in Legend of Zelda games, but it's got new levels of polish in "Breath of the Wild. Beyond just reacting to what you say, what time of day it is, and your previous actions in the game, Hyrule's many characters also notice if you're walking around in your underwear.

It's a silly touch, no doubt, but it's another testament to Nintendo's attention to detail with "Breath of the Wild. Of note: You don't have to be a longtime fan to play "Breath of the Wild," though there are plenty of nods to previous games that fans like myself will appreciate.

One of the best things about playing "Breath of the Wild" right now is the conversations I'm having with other players. The way I approached the entire game is different from each person I speak to, and it fragments even further when we start digging in to specific quests or puzzle solutions.

And that's because of the structure of the game: It's not just an open world, but also a living world. Since that living world responds to many different inputs, there are many different ways to accomplish the same objective. There's a bit less emphasis on puzzles, but the game makes up for it with an intriguing world that begs you to explore and uncover its secrets.

But really, the main draw here is the combat. It's fast and fierce, but as long as you're prepared, you'll make it out okay.

Certainly one of the darker Zelda-inspired games on our list, The Binding of Isaac tells the story of Isaac, a young boy who must escape the murderous wrath of his own mother, whom she believes God has sentenced to death.

Binding of Isaac won't take you to scenic vistas or force you to solve brain-bending environmental puzzles, but if you like a classic Zelda dungeon, this game streamlines that experience into a fast and frenzied dash. And as a roguelike, Binding of Isaac play sessions won't eat up much of your time - at least not individually.

By the 27th "just one more" run, you may want to check what time it is. Genshin Impact is a free-to-play gacha game that launched in and quickly became an addiction for many. You play as the Traveler, putting together a team of allies - all with their own special powers - exploring the huge land of Teyvat to look for your lost twin. It's got the same open-world adventure feel as The Legend of Zelda: Breath of the Wild - you collect recipes that can be cooked up at campfires and kitchens, and the Teyvat is full of hidden puzzles and secrets you can uncover with the right powers - and looks utterly stunning.

The gacha mechanic might put a few players off, but it's easy to sink hours into the game and quests without ever reaching for your wallet, and new content is added at a blistering pace. Sable's gorgeous open-world, cast of endearing characters, and open-ended narrative make it ripe for Zelda comparison, even if the former is a non-combative affair. As such, Sable leans heavier into its contemplative moments, which in turn enriches its sense of adventure, where players are encouraged and are driven to explore beyond its beautiful horizon.

Zelda games often give players an expansive world to explore and all the time in the world to explore it even in Majora's Mask, Link could rewind time to avoid death by moon crash. Minit instead asks you to explore the world one minute at a time. Yup, 60 seconds is all you get before your life comes to an end, and only by living through a countless number of brief adventures can you lift an evil curse.

It's an interesting twist, and one that may not feel too similar to the Zelda formula, but there's still that sense of exploration, puzzle-solving, and basic combat - it's just all crammed into, that's right, a minute. This one goes out to all the Zelda fans who ache for another Four Swords Adventures. Spiral Knights takes that multiplayer dungeon-delving concept and multiplies it tenfold, into a full-on MMO. Sure you're not a tunic-wearing fantasy lad, but playing as what's basically a cross between a Digimon and a knight in sci-fi armor is just as good and way cuter , and the everchanging Clockworks dungeon means infinite replayability.

Plus, it's free! Imagine the wolf sequence from Twilight Princess, give the wolf a magic paint brush, and expand that sequence out to a full length game. That's Okami. Well, sort of.



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